000 00921cam a2200205 a 4500
001 16330448
005 20170204094658.0
008 100713s2011 nyua b 001 0 eng
020 _a9781594202858
020 _a1594202850
040 _cPK-LaUMT
082 0 0 _a306.487
_222
_bMCG-R
100 1 _aMcGonigal, Jane
245 1 0 _aReality is broken :
_bwhy games make us better and how they can change the world /
_cJane McGonigal
260 _aNew York :
_bPenguin Press,
_c2011
300 _a388 p. :
_bill. ;
_c25 cm.
520 _aVisionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.
650 0 _aComputer games
_xSocial aspects.
942 _cBK
999 _c90770
_d90770