| 000 | 00546nam a2200193Ia 4500 | ||
|---|---|---|---|
| 001 | 38267 | ||
| 008 | 140422s9999 xx 000 0 und d | ||
| 020 | _a1578519497 | ||
| 040 | _cPK-LaUMT | ||
| 082 |
_a 794.8 _bBEC-G |
||
| 100 | _aBeck, John C. | ||
| 245 |
_aGot game _bhow the gamer genertion is reshaping business forever _cBeck, John C.<>Wade, Mitchell |
||
| 260 |
_aBoston,USA: _bHarvard Business School, _c2004 |
||
| 300 | _a202 p. | ||
| 546 | _aEN | ||
| 650 | _aVideo games-Economic aspects | ||
| 700 | _aWade, Mitchell | ||
| 942 | _cBK | ||
| 999 |
_c37609 _d37609 |
||