| 000 | 01570nam a22002177a 4500 | ||
|---|---|---|---|
| 005 | 20260722152407.0 | ||
| 008 | 260722s2024 |||||||| |||| 00| 0 eng d | ||
| 020 | _a9781803234595 | ||
| 040 | _cPK-LaUMT | ||
| 082 |
_a794.81526 _bCAM-U |
||
| 100 | 1 |
_aCameron, Scott H. _914042 |
|
| 245 | 1 | 0 |
_aUnity 2022 by example : _ba project-based guide to building 2D and 3D games, enhanced for AR, VR, and MR experiences / _cScott H. Cameron |
| 260 |
_aBirmingham : _bPackt Publishing, _c2024 |
||
| 300 | _axxxi 573 p. | ||
| 500 | _aIndex present | ||
| 520 | _aLevel up your Godot 4 networking skills with this comprehensive guide featuring dedicated servers and persistent worlds, illustrated with key images in color Key Features Ensure player synchronization and coexistence in a game world Mitigate latency in your multiplayer games to design a seamless shared experience Optimize and debug your games using profilers and monitors to visualize performance Purchase of the print or Kindle book includes a free PDF eBook Book Description The Essential Guide to Creating Multiplayer Games with Godot 4.0 guides you in exploring the built-in network API for online multiplayer games, offering practical knowledge through concrete use cases. Throughout the book, you'll assume the role of a network engineer in a fictional indie game studio, tackling real-world requests from your peers and gaining expertise in adding new network features to the studio's games. | ||
| 546 | _aEng | ||
| 650 |
_aUnity (electronic resource) _914043 |
||
| 650 | _aComputer games | ||
| 942 | _cBK | ||
| 999 |
_c141582 _d141582 |
||