000 01513nam a22002297a 4500
005 20260611145802.0
008 260611m20192012|||||||| |||| 00| 0 eng d
020 _a9781337560092
040 _cPK-LaUMT
082 _a005.133
_bLAM-F
100 1 _aLambert, Kenneth A.
_912772
245 1 0 _aFundamentals of python :
_bfirst programs /
_cKenneth A. Lambert and Martin Osborne
250 _a2nd ed.
260 _aBoston :
_bCengage Learning,
_c2019
300 _axix, 476 p.
500 _aIndex present
520 _aPresent the required fundamentals of computer science while preparing students for further study with the unique, appealing approach in Lambert's book. Students start with simple algorithmic code before they scale into functions, objects, and classes as problems become more complex and require new abstraction mechanisms. Rather than confining students to numeric or text-based applications like other introductory texts, this book builds motivation by presenting graphics, image manipulation, GUIs, and simple networked client/server applications. The author uses Python's standard Turtle graphics module to introduce graphics and provide open source frameworks for easy image processing and GUI application development. Readable, thorough coverage and contemporary content engage your students as they work with applications similar to those they use every day
546 _aEng
650 _aPython (Computer program language)
_93584
700 1 _aOsborne, Martin
_912773
942 _cBK
999 _c141144
_d141144