000 01914nam a22002297a 4500
005 20260427122748.0
008 260427s2024 |||||||| |||| 001 0 eng d
020 _a9781032407050
040 _cPK-LaUMT
082 _a712.0285
_bHAR-C
100 1 _aHarmon, Brendan
_911326
245 1 0 _aComputational design :
_bfor landscape architects /
_cBrendan Harmon
260 _aNew York :
_bRoutledge,
_c2024
300 _avii, 224 p.
500 _aIndex present
520 _a"This book is a guide to computational design for landscape architects replete with extensive tutorials. It introduces algorithmic approaches to modeling, analyzing, and designing landscapes. The aim of this book is to use algorithms to understand and design landscape as a generative system, i.e. to harness the processes that shape landscape to generate new forms. An algorithmic approach to design is gently introduced through visual programming with Grasshopper, before more advanced methods for simulating landscape dynamics are taught in Python, a high level programming language. Topics discussed will include parametric design, lidar, drone photogrammetry, terrain modeling, geomorphometry, hydrologic simulation, digital fabrication, robotics, and more. Each chapter includes sections on theory, methods, and either visual programming or scripting. Online resources for the book will include video tutorials, sample code, and datasets so that readers can easily follow along and try out the methods presented. This book is a much needed guide, both theoretical and practical, on generative design and geospatial modeling for students, educators, and practitioners of landscape architecture"-- Provided by publisher
546 _aEng
650 _aLandscape architecture-computer-aided design
_911327
650 _aLandscape design-Computer simulation
_911328
650 _aLandscape design-Data processing
_911329
942 _cBK
999 _c140637
_d140637