TY - BOOK AU - Cameron,Scott H. TI - Unity 2022 by example: a project-based guide to building 2D and 3D games, enhanced for AR, VR, and MR experiences SN - 9781803234595 U1 - 794.81526 PY - 2024/// CY - Birmingham PB - Packt Publishing KW - Unity (electronic resource) KW - Computer games N1 - Index present N2 - Level up your Godot 4 networking skills with this comprehensive guide featuring dedicated servers and persistent worlds, illustrated with key images in color Key Features Ensure player synchronization and coexistence in a game world Mitigate latency in your multiplayer games to design a seamless shared experience Optimize and debug your games using profilers and monitors to visualize performance Purchase of the print or Kindle book includes a free PDF eBook Book Description The Essential Guide to Creating Multiplayer Games with Godot 4.0 guides you in exploring the built-in network API for online multiplayer games, offering practical knowledge through concrete use cases. Throughout the book, you'll assume the role of a network engineer in a fictional indie game studio, tackling real-world requests from your peers and gaining expertise in adding new network features to the studio's games ER -