<?xml version="1.0" encoding="UTF-8"?>
<mods xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.loc.gov/mods/v3" version="3.1" xsi:schemaLocation="http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-1.xsd">
  <titleInfo>
    <title>Mastering Unity game development with C#</title>
    <subTitle>harness the full potential of Unity 2022 game development using C#</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Essam, Mohamed</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
    <place>
      <placeTerm type="text">Birmingham</placeTerm>
    </place>
    <publisher>Packt Publishing</publisher>
    <dateIssued>2024</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xviii, 337 p.</extent>
  </physicalDescription>
  <abstract>"Do you want to level up your Unity game development skills? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and captivating gameplay.Written by a highly experienced Unity developer, this book emphasizes project organization, clean C# code, and Unity plugins, including the new Input System and Cinemachine. Mastering Unity Game Development with C# shows you how to structure projects effectively, write clean and modular code, utilize the power of Unity plugins, and design engaging game mechanics. You'll also understand how to optimize user interfaces for a seamless player experience, manage game data efficiently, contribute to existing code bases, integrate third-party assets and APIs, and apply optimization techniques to enhance game performance.By the end of this book, you'll have acquired the knowledge and skills that will empower you to create efficient and engaging games."--Publisher's description</abstract>
  <note type="statement of responsibility">Mohamed Essam</note>
  <note>Index present</note>
  <note>Eng</note>
  <subject>
    <topic>C# (Computer program language)</topic>
  </subject>
  <subject>
    <topic>Computer game-programming</topic>
  </subject>
  <classification authority="ddc">005.133 ESS-M</classification>
  <identifier type="isbn">9781835466360</identifier>
  <recordInfo>
    <recordContentSource authority="marcorg"/>
    <recordCreationDate encoding="marc">260710</recordCreationDate>
    <recordChangeDate encoding="iso8601">20260710161103.0</recordChangeDate>
  </recordInfo>
</mods>
